





The abundance of spores released by this Pal blocks out sunlight. Sometimes, if Shroomer Noct appears motionless, it's not because it's mimicking a mushroom, but rather because its own spores don't let it see anything.
Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases.
| Level | Effect |
|---|---|
stars1 | Sanity_Decrease-10%(ToBaseCampPal) |
stars2 | Sanity_Decrease-11%(ToBaseCampPal) |
stars3 | Sanity_Decrease-13%(ToBaseCampPal) |
stars4 | Sanity_Decrease-14%(ToBaseCampPal) |
stars5 | Sanity_Decrease-15%(ToBaseCampPal) |

Hurls poison sludge at an enemy.

Quickly discharges dark energy, damaging those around it.

Generates two tornadoes on either side before launching them at an enemy.

Launches a deadly seed. If it hits an enemy, the seed explodes.

Creates a giant ball of darkness and hurls it at an enemy.

Sprouts sharp roots in and around the enemy's location.

Charges dark energy before blasting enemies with a powerful beam.



